Books

The Open Culture Handbook

The Open Culture Handbook by Drew Jones
 

The Open Culture Handbook: Five Questions to Drive Engagement and Innovation

The Open Culture Handbook is a search for the natural company- places where humans can be…human. I explore companies that align strategy with humans’ cultural nature to innovate and perform.

The book provides a simple, five-question model for understanding company culture from the employees’ perspective. A design-thinking framework is provided as a guide for transforming culture.

The 15 case examples presented in the book demonstrate that employee-centered companies can be as or more financially competitive and successful than conventionally managed companies.

Drew’s Previous Books


The Fifth Age of Work

The Fifth Age of Work (2013) explores the evolution of work, workplace strategy, and design in the ages freelance work, activity-based working (ABW), coworking, and hybrid working. The book focuses on three levers of workplace/workforce transformation- space, talent, license. In the book I anticipate the emergence of hybrid working by about a decade, showing that what is happening today (post-pandemic) is a slow and evolutionary process of change.

Table of Contents

  • Introduction: The New Social Contract of Work

  • Chapter 1: The Artisan Economy & Coworking

  • Chapter 2: Corporate Workplace Innovations

  • Chapter 3: The End of Corporate Culture (as we know it)

  • Chapter 4: Design Thinking (and doing) To the Rescue

  • Chapter 5: The Great Talent Mashup

  • Chapter 6: The Power of Workspace Design

  • Chapter 7: The License to Innovate

  • Chapter 8: The Fifth Age Workbook

  • Conclusion: Leadership in the Fifth Age


The Innovation Acid Test

The Innovation Acid Test (2008) was an early exploration of the application of design thinking (DT) to the challenges of corporate innovation. It develops a model that integrates architecture, design, and anthropology into an innovation framework. Specific emphasis is placed on organic growth through innovation. Case studies include- Southwest Airlines, Whole Foods, Google, Starbucks, Innocent Drinks, Shanghai Tang.

Table of Contents

  • Introduction

  • Chapter 1: Architecture and the ‘Timeless Way of Building’

  • Chapter 2: Innovation by Design

  • Chapter 3: Anthropology & Innovation

  • Chapter 4: Employees First: Cultural Innovation at Southwest Airlines

  • Chapter 5: It’s All Teams at Whole Foods

  • Chapter 6: Stimulating Customer Experience at Starbucks

  • Chapter 7: Google and All the Information in the World

  • Chapter 8: One Hundred Percent Innocent

  • Chapter 9: ‘Designed in China’ by Shanghai Tang

  • Conclusion: Innovating in a Theory X World